Reviewed · UPPSALA TOURS
Uppsala Self Guided Sherlock Holmes Murder Mystery Game
A self-guided Sherlock Holmes murder mystery game in Uppsala is interesting because you get to treat the city like a puzzle box, solving a story step by step instead of just sightseeing. I like the easy, family-friendly difficulty, and I like that the whole thing is phone-based with story tasks like codes and photo challenges. One thing to consider is that the route may feel a bit uneven at the start, since one reported run goes from Uppsala Cathedral to the Town Hall area before the first big challenge actually kicks in.
I also appreciate the format: you can play solo or team up with friends, family, or colleagues, and you set your own pace. The game is meant to last about 2 hours, which fits nicely into a casual day in town. Just note that it is not guided, so you will need to handle the phone and the “where do we go next?” moments yourself.
Key things to know before you start

- Story-driven gameplay: follow clues, solve puzzles, and work toward the murder of Balthasar.
- Two-hour format: designed for a focused session, not an all-day quest.
- Loquiz app on your phone: the game runs on your device, with digital characters and tasks.
- Up to 4 people per group: one ticket covers a group, and you can split roles for faster problem-solving.
- Easy difficulty: aimed at beginners and families with kids.
- Starts at Uppsala Cathedral: the game begins and ends back at the meeting point area.
Sherlock Holmes in Uppsala Cathedral, but you control the pace
This is not a guided walking tour with a lecture. It is a self-guided mystery game that sends you around Uppsala as you solve a case on your phone. You start at Uppsala Cathedral, specifically Domkyrkoplan, and you finish back at the same meeting point.
That starting choice matters. Cathedral squares are easy places to orient yourself, and they give you that classic “detective story” feeling right out of the gate. If you like the idea of turning landmarks into clue stops, this fits your style.
The other big advantage is control. You can pick any start time on your selected date, then play at your own pace for about two hours. That makes it easier to fit into real life, like meal plans, kid energy, or getting a head start before crowds.
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How the Loquiz phone game actually works

After you book, you get an email with clear instructions. Then you download and use the Loquiz app to run the game. In practice, that means your phone is the “game board”: it’s where instructions, clues, and tasks appear.
You should expect a mix of:
- Story beats with digital characters
- Code-style puzzles that ask you to figure something out, not just read
- Photo tasks, where you use your phone camera as part of the solution
- A chain of clue locations around central Uppsala
Because everything runs through the app, I recommend you treat your phone like a tool, not a souvenir camera only. Charge it before you start. Make sure you have enough battery for about two hours plus any detours.
Also, your game does not come with a smartphone or other device. If you do not already have one for each device you plan to use, that is on you. The upside is simple: you control how you play on your own screen.
The route reality: from Cathedral to the first challenge

The game officially begins at Uppsala Cathedral. From there, the app guides you to the next locations and asks you to complete the next tasks to move the story forward. The experience ends back at the meeting point, so you are not left stranded far away from where you started.
Now, here’s the practical part: the first hop matters. One reported run described a sequence where the first stop after the cathedral is the Town Hall, about a 1 km walk, and the player found that nothing happened there. They were then directed back toward the city for the first real challenge.
You cannot assume that will happen on your exact run, but it is enough of a pattern to plan around. If you are traveling with kids or anyone who hates “walking with no payoff,” give yourself a little buffer time at the beginning. Think of the early minutes as setup and navigation, not the moment you should expect fireworks.
Puzzle types that keep the story moving
This game is built around the idea that each solved clue pushes you closer to the truth. If you enjoy “work it out” moments, you will probably have fun here. If you hate puzzles and just want a guided story, you might feel like you are doing homework in public.
Here are the core puzzle styles you should expect, based on what the game describes:
- Clue solving with codes: you gather information and then figure out the correct answer format.
- Digital characters: the app introduces characters, then uses them to guide your next steps.
- Photo tasks: you look for specific details in the environment, then snap the required images as part of solving.
- Plot twists: the story is designed to change direction, so you do not always go straight from clue to answer.
I like games that mix logic with observation. Uppsala’s center is full of “stop and look twice” details, and photo tasks can make you pay attention in a fun way instead of drifting past sights.
One tip that helps: when you get stuck, re-check the clue you just collected. These games often want you to use a small piece of information from earlier, not start from scratch.
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One device, up to four people: teamwork that works
Your ticket covers a group of 1 to 4 people per device. That setup is ideal for a small team because it keeps the group size tight enough to coordinate, but large enough that someone usually spots something you missed.
In a team, I like a simple method:
- One person reads the story instructions on the app
- One person handles puzzle inputs and cross-checks answers
- One person watches the route and looks for the photo-task details
- Everyone keeps an eye out for dialogue clues from the digital characters
It stays flexible. The game also works if you play solo. If you are traveling alone, you still get the story and the clue hunt, you just do all roles yourself.
Because there is no guide, your group is the “human brain.” That is part of the charm, and also the part that can be frustrating if you want a more passive experience.
Family-friendly difficulty in a real city, not a classroom

The game is rated easy, and it is specifically described as a good fit for families and kids. That does not mean it is effortless, but it should feel approachable for people who are new to detective puzzle games.
I think this is a smart way to do family travel. Instead of dragging kids through museum rules, you give them tasks tied to the streets. When kids can participate with codes or photo prompts, the outing becomes a shared game, not a waiting game.
Still, a quick reality check. You will need patience for the phone screen and the “figure it out” style of gameplay. If your group’s idea of fun is only sightseeing with minimal thinking, this may feel like too much puzzle time.
Where the value really lands for $31.24 per group

At $31.24 per group for up to four people, the value depends on how you divide it. If you are a solo player, it is a flat price for a two-hour entertainment hit. If you are a duo, it becomes a budget-friendly activity you can pair with a meal afterward. If you have a full group of four, the per-person cost becomes quite reasonable for a self-contained experience.
What you get is the core product: the murder mystery game. You do not get a tour guide, and you do not get a smartphone. So the value is best for travelers who already have a phone, are comfortable using an app, and enjoy puzzle-style tasks.
Also, the private nature matters. It is a private activity, so only your group participates. That usually improves the experience for families and small groups because you are not competing with other teams for space or clue spots.
Timing your start for a smooth two-hour session
You can pick any start time on your selected date and play at your own pace. That flexibility is a hidden strength. It lets you start when your group is ready to focus, not when you happen to be free.
If you want fewer issues, start with a realistic mindset:
- Give yourself about two hours total
- Keep the first stretch unhurried since navigation can take time
- Plan for at least a little walking between clue stops
One more practical idea: use a quick check-in at the midpoint. If you have not solved a clue you expected to solve, take a moment to review what you already collected. Many people lose time by repeating the same guess loop instead of stepping back.
Language options so you can actually follow the story
This is a big deal for self-guided games. You can select written guide language options: Spanish, English, German, French, Italian, and Dutch. That helps if you want to fully understand the story beats, not just translate while walking.
Because the game is phone-based, written instructions and dialogue matter. If you select a language your group is comfortable with, you will likely spend more time solving the mystery and less time stuck.
So, should you book the Uppsala Sherlock Holmes game?
I would book this if you want a low-cost, do-it-your-way activity that turns Uppsala into a working set for a murder mystery. It is a good fit for couples, friends, and families, especially if you like puzzles and do not mind using your phone as the main guide.
I would think twice if you hate puzzles, dislike app-driven direction, or you are worried about a potentially awkward early segment where the first visible location might not feel like it pays off right away. The good news is that the game is easy and designed for about two hours, so you can usually regroup if the start feels slow.
If you go in with the mindset of “we are solving, not just walking,” you should come away with a fun story you actually participated in, not one you just passed by.
FAQ
Where does the game start and end?
The game starts at Uppsala Cathedral, Domkyrkoplan, 753 10 Uppsala, Sweden, and it ends back at the same meeting point.
How long does the Sherlock Holmes City Game take?
The experience is listed at about 2 hours.
What is included in the price?
The included item is the murder mystery game itself.
Do I need a smartphone to play?
Yes. A smartphone or other devices are not included, and the game is played on your phone using the Loquiz app.
How many people can play with one ticket?
One ticket covers a group of 1 to 4 people per device. Larger groups can buy multiple tickets.
Can I play solo, or is it for teams only?
You can play solo or with friends, family, or colleagues in teams of up to four per device.
What kind of tasks and puzzles are involved?
The game includes puzzle-solving with story clues, codes, photo tasks, and digital characters as part of the storyline.
Is the game hard?
It is described as easy, with a note that it is a good option for families with kids.
What languages are available for the written guide?
Written guide language options include Spanish, English, German, French, Italian, and Dutch.
What is the cancellation policy?
Free cancellation is available, and you can cancel up to 24 hours in advance for a full refund. If you cancel less than 24 hours before the start time, the amount paid is not refunded.
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